stars-without-numbervttanswers

What Reddit Uses to Run Stars Without Number Online

·Shawn S.

Short answer

Reddit's answer for running Stars Without Number online is mostly Foundry VTT with a community module, a sector generated in Sectors Without Number, and voice on Discord. The recurring complaint is everything the module does not cover: starship battlemaps, sheets, and faction turns.

Reddit is where most people ask this, so it is worth reporting what the threads actually say rather than guessing. Scanning current looking-for-group posts and resource threads for Stars Without Number, the same stack turns up over and over, and so do the same complaints about it.

What recurs in the threads

  • Foundry VTT with a community built Stars Without Number system. Nearly every online SWN game advertising for players names it.
  • Sectors Without Number for generating the sector, then a manual step to get that map into the tabletop. There is a well known thread that is literally about transferring one across.
  • Discord for voice, universally, and often for the campaign notes too.
  • A scattering of standalone generators and sector viewers that produce a map and then hand you a file.

So the community answer is real and it works. It is also, read closely, four tools and a conversion step.

What people keep asking for and not finding

The requests that repeat are the specific ones. Someone wants a starship battlemap in the style the rules imply. Someone wants a character sheet that behaves. Someone has a generated sector and wants it to be a thing they can click rather than an image they annotate. Faction turns come up as something everyone intends to track and most tables quietly drop by session six.

That is the shape of a gap: the generic tool plus a volunteer module covers the general case well and leaves the parts specific to this game as homework.

Where Reddit is right and we are not the answer

If your group plays several systems a year, the threads recommending Foundry are giving you correct advice and you should take it. One tool your table already knows beats a better tool for one of your games. The same goes for anyone already deep into a Foundry setup with modules they rely on: switching costs are real and nobody on Reddit is wrong to say so.

What we built instead

Our Stars Without Number tabletop starts from the rulebook rather than adapting to it. The sector is an 8 by 10 hex grid because that is what a sector is. Worlds carry atmosphere, temperature, biosphere, population, and tech level as fields you can filter. Factions track assets, goals, and turn order, so the faction turn is a thing the tool runs rather than a note you forget. Starships carry crew, cargo, weapons, and deck plans. The hacking minigame follows the packet and response structure in the book.

One game is free forever with unlimited players, who never pay and never create an account. If you are the person in those threads with a generated sector and no good place to put it, that is the specific problem this was built for.

This product is an independent product compatible with Stars Without Number by Kevin Crawford / Sine Nomine Publishing. Stars Without Number is the property of Sine Nomine Publishing. This product is not affiliated with or endorsed by Sine Nomine Publishing.

Related questions

What VTT does Reddit recommend for Stars Without Number?
Most commonly Foundry VTT with a community built Stars Without Number system, paired with Sectors Without Number for the sector map and Discord for voice.
Is there a Stars Without Number Foundry module?
Yes, community maintained systems exist and are widely used. They are volunteer projects rather than publisher releases, so coverage tracks whatever the maintainer has had time for.
How do people get a generated sector into their VTT?
Usually by hand: generate in a standalone tool, export or screenshot the map, then annotate it inside the tabletop. That conversion step is the most common friction point in the threads.